Three quarters. One crisis you can see coming.
Draft a team, take a secret agenda, and get something shipped before the quarter closes. Fifteen minutes, no card text to memorise — the same tradeoffs as the full game, compressed.
The table
More rivals means fewer people left in the draft pool.
Want the long game instead? Classic Mode runs eight quarters with markets, favors and layoffs.
Draft your team
Pick a team member
Snake order — whoever picks last picks twice in a row. Nobody hires again until Q1.
Choose Your Secret Agenda
Pick one. The other goes back. Nobody sees your choice.